public void OnTriggerEnter2D(Collider2D other) { if (!other.gameObject.CompareTag("Player")) { return; } m_playerInside = true; if (RopeReel.Instance.Active) { return; } m_hoverText.Show(); m_hoverText.SetText("[Press Q to pick up cable]"); }
public void OnTriggerEnter2D(Collider2D other) { if (!other.gameObject.CompareTag("Player")) { return; } m_playerInside = true; if (RopeReel.Instance.Active) { return; } m_hoverText.Show(); m_hoverText.SetText("[Press Q to pick up cable]"); }