Exemplo n.º 1
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 public ShardSummonResult(ShardTypeId shardTypeId, HeroRarity rarity)
 {
 }
Exemplo n.º 2
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 public static ShardSummonResult GetOrAddSummonResult(this UserShardData data, ShardTypeId typeId, HeroRarity rarity) => default;
Exemplo n.º 3
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 public ShardDropRule(HeroRarity rarity, double chance, double?chanceIncrease = default, int?summonNumber = default, bool?denyRepeatLast = default)
 {
 }
Exemplo n.º 4
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 public static bool IsEpic(this HeroRarity rarity) => default;
Exemplo n.º 5
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 public static bool IsLegendary(this HeroRarity rarity) => default;
Exemplo n.º 6
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 public static bool IsRare(this HeroRarity rarity) => default;
Exemplo n.º 7
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 public static bool IsUncommon(this HeroRarity rarity) => default;
Exemplo n.º 8
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 public static HeroGrade GetInitialGrade(this HeroRarity rarity) => default;
Exemplo n.º 9
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 public static UserStatsData AddSummonResult(this UserStatsData data, ShardTypeId shardTypeId, HeroRarity heroRarity) => default;
Exemplo n.º 10
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 // Methods
 public bool Satisfies(HeroGrade grade, HeroRarity rarity, Element element, int awakeLevel) => default;