Exemplo n.º 1
0
 public void Update(bool forceUpdate = false)
 {
     if (m_GameObject != null)
     {
         float oldStartTime = m_StartTime;
         float oldEndTime   = m_EndTime;
         UpdateTime();
         if (forceUpdate || oldStartTime != m_StartTime || oldEndTime != m_EndTime)
         {
             IHeatmapRenderer r = m_GameObject.GetComponent <IHeatmapRenderer>() as IHeatmapRenderer;
             if (r != null)
             {
                 r.UpdateTimeLimits(m_StartTime, m_EndTime);
                 m_Heatmapper.Repaint();
             }
         }
     }
 }
Exemplo n.º 2
0
 void OnSettingsUpdate(object sender, HeatmapSettings settings)
 {
     m_Heatmapper.Repaint();
 }