Exemplo n.º 1
0
    public override IEnumerator Enter()
    {
        heatmapState = HeatmapState.Today;
        uiEnumSelector.SetIndex((int)heatmapState);
        uiEnumSelector.UpdateText();
        UpdateHeatmap();
        heatmapMuscleList.DisplayItems();

        return(base.Enter());
    }
 public void ProjectPlacement()
 {
     CurrentState = HeatmapState.ProjectPlacement;
     _interface.ChangeCellText(CellInterface.TextState.Changes);
     _interface.ChangeCellDisplay(CellInterface.InterfaceState.White);
 }
 public void EnvironmentMap()
 {
     CurrentState  = HeatmapState.EnvironmentMap;
     PreviousState = CurrentState;
 }
 public void FinanceMap()
 {
     CurrentState  = HeatmapState.FinanceMap;
     PreviousState = CurrentState;
 }
 public void SocialMap()
 {
     CurrentState  = HeatmapState.SocialMap;
     PreviousState = CurrentState;
 }
 public void Default()
 {
     _interface.ChangeCellText(CellInterface.TextState.Grey);
     CurrentState = PreviousState;
 }
Exemplo n.º 7
0
 private void UiEnumSelector_onUpdated()
 {
     heatmapState = (HeatmapState)uiEnumSelector.GetIndex();
     UpdateHeatmap();
     heatmapMuscleList.DisplayItems();
 }