Exemplo n.º 1
0
        private void OnTriggerEnter2D(Collider2D otherCollider)
        {
            if (otherCollider.CompareTag("Enemy"))
            {
                otherCollider.gameObject.GetComponent <AlienController>()
                .ApplyDamage(damageFromCollision);
            }
            else if (otherCollider.CompareTag("PickUp"))
            {
                var pickUp = otherCollider.gameObject.GetComponentOrThrow <PickUp>();

                switch (pickUp.type)
                {
                case PickUpType.Health:
                    healthController.Change(pickUp.amount);
                    break;

                case PickUpType.Energy:
                    energyController.Change(pickUp.amount);
                    break;

                case PickUpType.Weapon:
                    weaponController.ChangeMissileAmmo(10);
                    break;

                default:
                    Debug.LogWarning("Unrecognized pick up type");
                    break;
                }
                Destroy(pickUp.gameObject);
            }
        }