Exemplo n.º 1
0
    void Start () {
        UpdateCostMoneyLabels();

        p_money = gameData.CoinsStat.coins;
        //hammerPannel = hammerButtonContainer.GetComponent<UIPanel>();
        for (int i = 0; i < hammers.hammers.Length; i++)
        {
            AddHammerButton(270 - (95 * i), hammers.hammers[i].name,i);
        }
        hammerCreator = hamerSpawner.hammerCreator;
		//set active hammer
        HammerToggleClicked(GameDataController.getSaveInt(SaveInt.currentHammer));
		Debug.Log (GameDataController.getSaveInt(SaveInt.currentHammer));

	}
Exemplo n.º 2
0
    void Start()
    {
        UpdateCostMoneyLabels();

        p_money = gameData.CoinsStat.coins;
        //hammerPannel = hammerButtonContainer.GetComponent<UIPanel>();
        for (int i = 0; i < hammers.hammers.Length; i++)
        {
            AddHammerButton(270 - (95 * i), hammers.hammers[i].name, i);
        }
        hammerCreator = hamerSpawner.hammerCreator;
        //set active hammer
        HammerToggleClicked(GameDataController.getSaveInt(SaveInt.currentHammer));
        Debug.Log(GameDataController.getSaveInt(SaveInt.currentHammer));
    }