Exemplo n.º 1
0
        protected override void Initialize()
        {
            // TODO: Add your initialization logic here
            gameStateManager = new GameStateManager(this);

            splashScreen = new SplashScreen(gameStateManager);

            gameStateManager.SetState("SplashScreen", splashScreen);
            gameStateManager.PushState("SplashScreen");

            base.Initialize();
        }
Exemplo n.º 2
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 public SplashScreen(GameStateManager a_gameStateManager) : base(a_gameStateManager)
 {
     
 }
Exemplo n.º 3
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 public GameState(GameStateManager a_gameStateManager)
 {
     _gameStateManager = a_gameStateManager;
     _game = _gameStateManager._game;
 }
Exemplo n.º 4
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 public GameState(GameStateManager a_gameStateManager)
 {
     _gameStateManager = a_gameStateManager;
     _game             = _gameStateManager._game;
 }
Exemplo n.º 5
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 public SplashScreen(GameStateManager a_gameStateManager) : base(a_gameStateManager)
 {
 }