Exemplo n.º 1
0
 void OnEnable()
 {
     src = target as HOEXInspectorUndo;
     textureProp = serializedObject.FindProperty("_texture");
     lock2DProp = serializedObject.FindProperty("lock2D");
     divideByWidthProp = serializedObject.FindProperty("divideByWidth");
     divideByHeightProp = serializedObject.FindProperty("divideByHeight");
     uvMappingProp = serializedObject.FindProperty("uvMapping");
     collisionProp = serializedObject.FindProperty("collision");
     collisionWidthProp = serializedObject.FindProperty("collisionWidth");
     collisionSegMultiplyerProp = serializedObject.FindProperty("collisionSegMultiplyer");
 }
Exemplo n.º 2
0
    // ===================================================================================
    // UNITY METHODS ---------------------------------------------------------------------
    private void OnEnable()
    {
        src = target as HOEXInspectorUndo;

        EditorApplication.modifierKeysChanged += this.Repaint;
    }