Exemplo n.º 1
0
        public override void OnLoad()
        {
            base.OnLoad();

            Gw2Mumble = GameService.Gw2Mumble;
            Player    = GameService.Player;

            lblInfo = new Controls.Label {
                Font = GameService.Content.GetFont(ContentService.FontFace.Menomonia, ContentService.FontSize.Size11, ContentService.FontStyle.Regular),
                HorizontalAlignment = Utils.DrawUtil.HorizontalAlignment.Center,
                VerticalAlignment   = Utils.DrawUtil.VerticalAlignment.Middle,
                ShowShadow          = true,
                ShadowColor         = Color.Black,
                TextColor           = Color.White,
                StrokeText          = true
            };

            //lblInfo.Location = new Point(0, 2);

            UpdateSizeAndLocation(null, null);
            GameService.Graphics.SpriteScreen.Resized += UpdateSizeAndLocation;
        }
Exemplo n.º 2
0
 internal CurrentMap(Gw2MumbleService service)
 {
     _service = service;
 }
Exemplo n.º 3
0
 internal PlayerCamera(Gw2MumbleService service)
 {
     _service = service;
 }
Exemplo n.º 4
0
 internal PlayerCharacter(Gw2MumbleService service)
 {
     _service = service;
 }
Exemplo n.º 5
0
 internal UI(Gw2MumbleService service)
 {
     _service = service;
 }
Exemplo n.º 6
0
 internal Info(Gw2MumbleService service)
 {
     _service = service;
 }