public override void OnLoad() { base.OnLoad(); Gw2Mumble = GameService.Gw2Mumble; Player = GameService.Player; lblInfo = new Controls.Label { Font = GameService.Content.GetFont(ContentService.FontFace.Menomonia, ContentService.FontSize.Size11, ContentService.FontStyle.Regular), HorizontalAlignment = Utils.DrawUtil.HorizontalAlignment.Center, VerticalAlignment = Utils.DrawUtil.VerticalAlignment.Middle, ShowShadow = true, ShadowColor = Color.Black, TextColor = Color.White, StrokeText = true }; //lblInfo.Location = new Point(0, 2); UpdateSizeAndLocation(null, null); GameService.Graphics.SpriteScreen.Resized += UpdateSizeAndLocation; }
internal CurrentMap(Gw2MumbleService service) { _service = service; }
internal PlayerCamera(Gw2MumbleService service) { _service = service; }
internal PlayerCharacter(Gw2MumbleService service) { _service = service; }
internal UI(Gw2MumbleService service) { _service = service; }
internal Info(Gw2MumbleService service) { _service = service; }