// Use this for initialization
 void Awake()
 {
     _groundStitcher  = gameObject.GetComponent <GroundStitcher>();
     _groundDecorator = gameObject.GetComponent <GroundDecorator>();
 }
Exemplo n.º 2
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 // Use this for initialization
 void Start()
 {
     gs = GameObject.FindObjectOfType <GroundStitcher>();
 }
 // Use this for initialization
 void Start()
 {
     _stitcher = gameObject.GetComponent <GroundStitcher>();
 }