Exemplo n.º 1
0
 public override Weapon DropWeapon()
 {
     random = new Random();
     if (random.Next(0, 100) <= dropRate)
     {
         Weapon wg = new GoldSword();
         wg.Create();
         return(wg);
     }
     else
     {
         Weapon wg = new EmptyWeaponSlot();
         wg.Create();
         return(wg);
     }
 }
Exemplo n.º 2
0
 public GoldSword(GoldSword goldSword) : base(goldSword)
 {
 }