private int dataUpdateRate;     // seconds

    void Start()
    {
        api = new ApiCom();

        // set wind script object
        globalWindScript = GameObject.FindGameObjectWithTag("GlobalWind").GetComponent <GlobalWindScript>();

        dataUpdateRate = globalWindScript.dataUpdateRate;

        if (uploadDataToApi)
        {
            InvokeRepeating("UploadData", 0.3f, dataUpdateRate);
        }


        // set update rate of zones data
        InvokeRepeating("UpdateWindData", 0.1f, dataUpdateRate);

        transform.GetChild(1).GetComponent <StreetRenderScript>().setStreetRender(streetWidth, streetDirection);
    }
Exemplo n.º 2
0
 void Start()
 {
     globalWindScript = GameObject.FindGameObjectWithTag("GlobalWind").GetComponent <GlobalWindScript>();
     api = new ApiCom();
 }