Exemplo n.º 1
0
    public void AddBlock(float pixel)
    {
        block.Insert(0, pixel);
        GameObject    timeBlock     = Instantiate(panel) as GameObject;
        RectTransform rectTransform = timeBlock.GetComponent <RectTransform>();

        rectTransform.sizeDelta = new Vector2(rectTransform.rect.width, pixel);
        timeBlock.GetComponent <Image>().color = new Color(Random.Range(0.4f, 1.0f), Random.Range(0.4f, 1.0f), Random.Range(0.4f, 1.0f));
        timeBlock.transform.parent             = GlobalManager.GetBlockSpace().transform;
        timeBlock.transform.SetSiblingIndex(0);
    }
Exemplo n.º 2
0
    IEnumerator Absorb()
    {
        var blockSpace = GlobalManager.GetBlockSpace().transform;

        while (true)
        {
            if (blockSpace.childCount != 0)
            {
                var lastIndex     = blockSpace.childCount - 1;
                var rectTransform = blockSpace.GetChild(lastIndex).GetComponent <RectTransform>();
                rectTransform.sizeDelta = new Vector2(rectTransform.rect.width, --block[lastIndex]);
                Debug.Log(block[lastIndex]);

                if (rectTransform.sizeDelta.y == 0)
                {
                    block.Remove(lastIndex);
                    Destroy(blockSpace.GetChild(lastIndex).gameObject);
                    Debug.Log("Absorbed");
                }
            }

            yield return(new WaitForSeconds(absorbSpeed));
        }
    }