void Start()
 {
     GestureDetector.addListener(this);
     player = this.GetComponent <Player> ();
     player.startAutoPilot();
     defaultLeftRightAngle = 90.0f;
     defaultFrontBackAngle = 90.0f;
 }
 // Use this for initialization
 void Start()
 {
     GestureDetector.addListener(this);
     player = this.GetComponent <Player> ();
 }