Exemplo n.º 1
0
    void EvaluateWin()
    {
        //Debug.Break();
        // stop script routines
        stoptime = Time.time;
        // calculate score
        prepareScore();

        //show secret
        GameObject.Find("Secret").GetComponent <Secret> ().ShowSecret();
        GameObject.Find("/Canvas").transform.GetChild(2).gameObject.SetActive(true);

        //add score
        GameUsersContainer GUListlocal = GameObject.Find("/Canvas").transform.GetChild(0).GetComponent <UserList> ().GUList;
        GameUser           lastentry   = GUListlocal.gameUserList [GUListlocal.gameUserList.Count - 1];

        lastentry.score = Score;
        //save score to file
        GUListlocal.SaveXMLData(GameObject.Find("/Canvas").transform.GetChild(0).GetComponent <UserList> ().path);

        //sort

        //display highscore
    }
Exemplo n.º 2
0
 // Use this for initialization
 void Start()
 {
     userList = GameUsersContainer.ReadXMLData(".\\ScoreList.xml");
 }
Exemplo n.º 3
0
 void Start()
 {
     //load previous gamers from file
     GUList = GameUsersContainer.ReadXMLData(path);
 }