Exemplo n.º 1
0
 public override void HandleInput(InputHelper inputHelper)
 {
     base.HandleInput(inputHelper);
     if (fullScreenButton.Pressed)
     {
         GameEnvironment.NewChanges = true;
     }
     else if (volumeUpButton.Pressed)
     {
         GameStart.ChangeAudio(0.1f);
     }
     else if (volumeDownButton.Pressed)
     {
         GameStart.ChangeAudio(-0.1f);
     }
     else if (returnButton.Pressed)
     {
         GameEnvironment.ScreenFade.TransitionToScene("titleScreen", 5);
     }
 }