Exemplo n.º 1
0
 /// <summary>
 /// System for load and unload Scene
 /// </summary>
 public void OnSceneLoaded(Scene scene, LoadSceneMode mode)
 {
     if (mode == LoadSceneMode.Single)
     {
         previousScene = listScene[0].Second;
         listScene.Clear();
         FindGameObjectByName(scene.GetRootGameObjects(), "Main Camera").SetActive(true);
         FindGameObjectByName(scene.GetRootGameObjects(), "EventSystem").SetActive(true);
         settings.ApplycCamera();
     }
     listScene.Add(new Pair <Scene, string>(scene, scene.name));
 }