public GameServerGetNextOutgoingPacketResult GetNextOutgoingPacket(byte[] data) { GameServerGetNextOutgoingPacketResult result = new GameServerGetNextOutgoingPacketResult(); result.Result = GetNextOutgoingPacket(data, out result.NetAdr, out result.Port); return(result); }
public GameServerGetNextOutgoingPacketResult GetNextOutgoingPacket(byte[] data) { GameServerGetNextOutgoingPacketResult result = new GameServerGetNextOutgoingPacketResult(); result.Result = GetNextOutgoingPacket(data, out result.NetAdr, out result.Port); return result; }