public GameServerGetNextOutgoingPacketResult GetNextOutgoingPacket(byte[] data)
        {
            GameServerGetNextOutgoingPacketResult result = new GameServerGetNextOutgoingPacketResult();

            result.Result = GetNextOutgoingPacket(data, out result.NetAdr, out result.Port);

            return(result);
        }
        public GameServerGetNextOutgoingPacketResult GetNextOutgoingPacket(byte[] data)
        {
            GameServerGetNextOutgoingPacketResult result = new GameServerGetNextOutgoingPacketResult();

            result.Result = GetNextOutgoingPacket(data, out result.NetAdr, out result.Port);

            return result;


        }