Exemplo n.º 1
0
 /// <summary>
 /// Draw the game with the renderer
 /// </summary>
 /// <param name="gameTime"></param>
 public void Draw(GameTime gameTime)
 {
     if (isPause)
     {
         renderer.DrawPause(spriteBatch);
     }
     else
     {
         renderer.DrawScene(spriteBatch);
     }
 }