Exemplo n.º 1
0
        public void Draw(GameTime gameTime, bool offFrame)
        {
            if (!offFrame && (!Paused || FrameAdvanced))
            {
                FrameAdvanced = false;

                Renderer.Draw();
            }
            else
            {
                Renderer.RedrawPreviousFrame();
            }

            // Save a screenshot if F12 is pressed
            UpdateScreenshot();

#if DEBUG && (__MOBILE__ || GET_FPS)
            // Draw frame rate in debug mode on mobile
            Renderer.DrawMobileFps(CurrentFrameRate);
#endif
        }