public static double UnitProductionResultMod(int level, bool premium)
        {
            var premiumMod = UnitProductionMod(premium);
            var speedRate  = GameMathStats.CalcProgressBonus(level, premiumMod, _buildCostUpdateModifer, 0.02);

            return(speedRate);
        }
Exemplo n.º 2
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 public static double GetPower(int level, bool premium)
 {
     return(GameMathStats.CalcProgressBonus(level, GetPowerMod(premium), GameMathStats.DefaultProgressBonusPerLevel, 0.01));
 }