Exemplo n.º 1
0
    public void WorldSetup(MapGenerator _mapGen)
    {
        mapGen = _mapGen;

        DataSaver.s.saveEvent += SaveTiles;
        GameLoader.CallWhenLoaded(GameLoadingComplete, 0);
    }
Exemplo n.º 2
0
    private void Awake()
    {
        if (s != null)
        {
            Debug.LogError(string.Format("More than one singleton copy of {0} is detected! this shouldn't happen.", this.ToString()));
        }
        s = this;

        myBuildingBarSlots = BuildingBarSlotsParent.GetComponentsInChildren <MiniGUI_BuildingBarSlot>();

        GameLoader.CallWhenLoaded(LoadBuildingSlots);
    }
Exemplo n.º 3
0
 private void Start()
 {
     GameLoader.CallWhenLoaded(LoadFromSave);
     DataSaver.s.saveEvent += SaveFactory;
 }