public void Stop(Game.App app) { }
public void Start(Game.App app) { }
public void Start(Game.App app) { _tbag.ChangeListenerMap.AddListener(tbag.VAR_Items, new ItemsChangeListener()); _tbag.ChangeListenerMap.AddListener(tbag.VAR_All, new BagChangeListener()); }
public static void Main() { Game.App app = new Game.App(); app.InitializeComponent(); app.Run(); }
public void Start(Game.App app) { _tequip.ChangeListenerMap.AddListener(tequip.VAR_Items, new ItemsChangeListener()); }
public void Start(Game.App app) { _tbufs.ChangeListenerMap.AddListener(tbufs.VAR_Bufs, new BufChangeListener("Game.Buf.Bufs")); }
public void Start(Game.App app) { Onlines = new Onlines(_tonline); }
public void Start(Game.App app) { Game.App.Instance.Game_Login.RegisterReliableNotify(SChanged.TypeId_, this); Game.App.Instance.Game_Login.RegisterReliableNotify(SBag.TypeId_, this); // 记录整个变更用这个通告 }