// Use this for initialization public void StartTimer() { startTime = Time.time; spawner = new GUITextSpawner (); }
// Use this for initialization void Start() { spawner = new GUITextSpawner (); generatorScript = GameObject.Find("Generator").GetComponent<Generator>(); }
// Use this for initialization public void StartTimer() { startTime = Time.time; spawner = new GUITextSpawner(); }
// Use this for initialization void Start() { spawner = new GUITextSpawner(); gameScript = GameObject.Find(levelName).GetComponent <Game>(); }
// Use this for initialization void Start() { spawner = new GUITextSpawner(); generatorScript = GameObject.Find("Generator").GetComponent <Generator>(); }
// Use this for initialization void Start() { spawner = new GUITextSpawner (); gameScript = GameObject.Find(levelName).GetComponent<Game>(); }