Exemplo n.º 1
0
    public void OnClickCompleteBtn(GameObject obj)
    {
        UIButton btn = obj.transform.GetComponent <UIButton>();

        Globals.Instance.MTaskManager.mTaskDailyData.NextTaskId = (int)btn.Data;
        Globals.Instance.MTaskManager.challengeAgain            = null;
        if (mCurrentfinishLv >= 2 || element.Progress_Count <= 0)
        {
            if (Globals.Instance.MTaskManager.mTaskDailyData.NextTaskId > 0)
            {
                GUIPhotoGraph guiPhoto = Globals.Instance.MGUIManager.GetGUIWindow <GUIPhotoGraph> ();
                if (guiPhoto != null)
                {
                    guiPhoto.IsReturnMainScene = false;
                    guiPhoto.Close();
                }
                GUIGuoChang.Show();

                Globals.Instance.MTaskManager.StartNextTask(Globals.Instance.MTaskManager.mTaskDailyData.NextTaskId);
            }
            else
            {
                GUIPhotoGraph guiPhoto = Globals.Instance.MGUIManager.GetGUIWindow <GUIPhotoGraph> ();
                if (guiPhoto != null)
                {
                    guiPhoto.Close();
                }
            }
        }
        else
        {
            NetSender.Instance.C2GSTaskSetCompleteReq(TaskID, mCurrentfinishLv);
        }
    }
Exemplo n.º 2
0
    private void OnClickGameEndBtn(GameObject obj)
    {
        UIToggle btn = obj.transform.GetComponent <UIToggle>();

        int taskid = (int)btn.Data;

        if (taskid <= 0)
        {
            return;
        }
        GUIGuoChang.Show();
        Globals.Instance.MGUIManager.CreateWindow <GUITaskTalkView>(delegate(GUITaskTalkView gui){
            NGUITools.SetActive(this.gameObject, false);
            TaskConfig tk = Globals.Instance.MDataTableManager.GetConfig <TaskConfig>();
            TaskConfig.TaskObject element = null;
            bool hasData = tk.GetTaskObject(taskid, out element);
            if (!hasData)
            {
                return;
            }

            gui.PlayLocalTalk(element.Task_Talk_ID, delegate()
            {
                gui.DestroyThisGUI();
                NGUITools.SetActive(this.gameObject, true);
            });

            GUIGuoChang.SetTweenPlay(0, delegate() {
            });
        });
    }
Exemplo n.º 3
0
    private void TaskAcceptDeal(int taskid)
    {
        TaskConfig.TaskObject element = null;
        TaskConfig            task    = Globals.Instance.MDataTableManager.GetConfig <TaskConfig>();
        bool hasData = task.GetTaskObject(taskid, out element);

        if (!hasData)
        {
            return;
        }
        GUIGuoChang.Show();
        if (element.Progress_Count <= 0)
        {
            GUIRadarScan.Show();
            if (element.Is_End == 1)
            {
                if (element.Is_Perfect_End == 1)
                {
                    NetSender.Instance.RequestTaskCompleteReq(taskid);
                }
                else
                {
                    GUITaskTalkView taskview = Globals.Instance.MGUIManager.GetGUIWindow <GUITaskTalkView>();
                    if (taskview != null)
                    {
                        taskview.DestroyThisGUI();
                    }
                    Globals.Instance.MGUIManager.CreateWindow <GUIGameOutcome>(delegate(GUIGameOutcome guiGameOutcome) {
                        guiGameOutcome.EnterGameOutcome(taskid);

                        GUIGuoChang.SetTweenPlay(0, delegate() {});
                    });
                }
            }
            else
            {
                NetSender.Instance.RequestTaskCompleteReq(taskid);
            }
        }
        else
        {
            GUITaskTalkView taskview = Globals.Instance.MGUIManager.GetGUIWindow <GUITaskTalkView>();
            if (taskview != null)
            {
                taskview.DestroyThisGUI();
            }
            Globals.Instance.MGUIManager.CreateWindow <GUIPhotoGraph>(delegate(GUIPhotoGraph gui) {
                GUIGuoChang.SetTweenPlay(0, delegate() {
//					EliminationMgr.Instance.GameFieldAnimationEndStartGame ();
                });
                GUIMain guimain = Globals.Instance.MGUIManager.GetGUIWindow <GUIMain>();
                if (guimain != null)
                {
                    guimain.SetVisible(false);
                }
                gui.DrawReadyView();
            });
        }
    }
Exemplo n.º 4
0
    //================ 任务流程  ------------------------ //


    public void TravelTaskIDRes(int taskid)
    {
//		this.SetVisible(false);

        GUIGuoChang.Show();

        GUIGameOutcome guiGameOutcome = Globals.Instance.MGUIManager.GetGUIWindow <GUIGameOutcome>();

        if (guiGameOutcome != null)
        {
            guiGameOutcome.IsReturnMainScene = false;
            guiGameOutcome.Close();
        }

        GUITravel guiTravel = Globals.Instance.MGUIManager.GetGUIWindow <GUITravel>();

        if (guiTravel != null)
        {
            guiTravel.IsReturnMainScene = false;
            guiTravel.Close();
        }


        GUIPhotoGraph guiPhotoGraph = Globals.Instance.MGUIManager.GetGUIWindow <GUIPhotoGraph>();

        if (guiPhotoGraph != null)
        {
            guiPhotoGraph.IsReturnMainScene = false;
            guiPhotoGraph.Close();
        }

        GUIMemory guiMemory = Globals.Instance.MGUIManager.GetGUIWindow <GUIMemory>();

        if (guiMemory != null)
        {
            NGUITools.SetActive(guiMemory.gameObject, false);
        }

        Globals.Instance.MGUIManager.CreateWindow <GUITaskTalkView>(delegate(GUITaskTalkView gui){
            TaskConfig tk = Globals.Instance.MDataTableManager.GetConfig <TaskConfig>();
            TaskConfig.TaskObject element = null;
            bool hasData = tk.GetTaskObject(taskid, out element);
            if (!hasData)
            {
                return;
            }

            gui.PlayLocalTalk(element.Task_Talk_ID, delegate()
            {
                TaskAcceptDeal(taskid);
            });
        });
    }
Exemplo n.º 5
0
 public void OnClickZhengRong(GameObject obj)
 {
     GUIGuoChang.Show();
     Globals.Instance.MGUIManager.CreateWindow <GUIChangeAppearance>(delegate(GUIChangeAppearance gui){
         NGUITools.SetActive(this.gameObject, false);
         GUIGuoChang.SetTweenPlay(0, delegate {
             gui.UpdateZeroStep();
         });
         gui.CloseChangeAppearanceEvent += delegate() {
             NGUITools.SetActive(this.gameObject, true);
         };
     });
 }
Exemplo n.º 6
0
    public void StartTask()
    {
        GUIGuoChang.Show();
        Globals.Instance.MGUIManager.CreateWindow <GUIPhotoGraph>(delegate(GUIPhotoGraph gui)
        {
            GUIGuoChang.SetTweenPlay(0, delegate() {
            });


            this.IsReturnMainScene = false;
            this.Close();
            gui.DrawReadyView();
        });
    }
Exemplo n.º 7
0
    private void TaskAcceptDeal(sg.GS2C_Task_Accept_Res res)
    {
        if (!res.isSingleTask)
        {
            NetSender.Instance.RequestTaskInviteListReq(res.taskId);
        }
        else
        {
            Task.TaskObject element = null;
            Task            task    = Globals.Instance.MDataTableManager.GetConfig <Task>();
            bool            hasData = task.GetTaskObject(res.taskId, out element);
            if (!hasData)
            {
                return;
            }
            if (element.Progress_Count <= 0)
            {
                GUIGuoChang.Show();
                Globals.Instance.MGUIManager.CreateWindow <GUIPhotoGraph>(delegate(GUIPhotoGraph photo){
//					photo.WealthGroup.SetUpdateNow(false);
                    NetSender.Instance.RequestTaskCompleteReq(res.taskId);
                });
            }
            else
            {
                this.Close();
                GUIGuoChang.Show();
                Globals.Instance.MGUIManager.CreateWindow <GUIPhotoGraph>(delegate(GUIPhotoGraph gui)
                {
                    GUIGuoChang.SetTweenPlay(0, delegate() {
                    });
                    GUIMain guimain = Globals.Instance.MGUIManager.GetGUIWindow <GUIMain>();
                    if (guimain != null)
                    {
                        guimain.SetVisible(false);
                    }
                    gui.DrawReadyView();
                });
            }
        }
    }
    public void SetGameState(GameState state)
    {
        // Release last GameState logic
        if (_mGameState == GameState.GAME_STATE_COPY &&
            state == GameState.GAME_STATE_BATTLE)
        {
            // Do not Release
        }
        else
        {
            if (_mCurrentGameStatus != null)
            {
                _mCurrentGameStatus.Release();
            }
        }

        GameState lastState = _mGameState;

        _mGameState = state;

        _mLastGameStatus = _mCurrentGameStatus;
        _mGameNextState  = GameState.GAME_STATE_INVALID;
        switch (_mGameState)
        {
        case GameState.GAME_STATE_INITIAL:
        {
            _mGameStatusPublisher.NotifyGameStateInitial();
            break;
        }

        case GameState.GAME_STATE_LOADING:
        {
            _mGameStatusPublisher.NotifyGameStateLoading();
            break;
        }

        case GameState.GAME_STATE_ROLE_CREATE:
        {
            //_mGameStatusPublisher.NotifyGameStateRoleCreate();

            //long roleID = Globals.Instance.MGameDataManager.MActorData.PlayerID;
            //string testRoleName = "yingpan";
            //string roleName =  testRoleName + roleID.ToString();
            //int gender = 1;

            //string avatarName = "AvatarMan1";
            //int templateId = 1217001000;
            //int countryID = -1;
            //NetSender.Instance.RequestCreatePlayer(roleName, gender, countryID, avatarName, templateId);

            //break;
            GUIGuoChang.Show();
            Globals.Instance.MGUIManager.CreateWindow <GUICreateRole>
            (
                delegate(GUICreateRole gui)
                {
                    GUIGuoChang.SetTweenPlay(0, delegate {
                        gui.UpdateZeroStep();
                    });
                }
            );

            break;
        }

        case GameState.GAME_STATE_LOGIN:
        {
            _mGameStatusPublisher.NotifyGameStateLogin();
            break;
        }

        case GameState.GAME_STATE_PORT:
        {
            _mGameStatusPublisher.NotifyGameStatePort();
            //Globals.Instance.MTeachManager.NewQianZhiFinshed();

            _mCurrentGameStatus = _pPortStatus;

            if (Globals.Instance.MGUIManager.GetGUIWindow <GUIMain>() == null)
            {
                Globals.Instance.MGUIManager.CreateWindow <GUIMain>(delegate(GUIMain gui)
                    {
                        NetSender.Instance.GetLotteryInfoReq();
                        Globals.Instance.MGameDataManager.MActorData.NotifyWorthUpdate();
                        Globals.Instance.MGameDataManager.MActorData.NotifyPlayerInfoUpdate();
                        gui.SetUISceneStatus(GUIMain.ESceneType.PORT);
                        if (!Globals.Instance.MTeachManager.IsOpenTeach)
                        {
                            gui.FunctionButtonState();
                        }
                        TaskManager.ReadGameFinishDataFilename();

                        NetSender.Instance.RequestVipStoreRechargeInfo((int)CommodityType.Recharge);
                        NetSender.Instance.RequestVipStoreRechargeInfo((int)CommodityType.GameInner);
                        NetSender.Instance.RequestVipStoreRechargeInfo((int)CommodityType.PromotionGift);

//					if (GameDefines.OutputVerDefs == OutputVersionDefs.Windows)
//					{
////						NetSender.Instance.RequestVipStoreRechargeInfo((int)CommodityType.Recharge);
////						NetSender.Instance.RequestVipStoreRechargeInfo((int)CommodityType.GameInner);
////						NetSender.Instance.RequestVipStoreRechargeInfo((int)CommodityType.PromotionGift);
//					}
//					else    if (GameDefines.OutputVerDefs == OutputVersionDefs.AppStore)
//					{
//						#if UNITY_IPHONE
//						PlayerData actorData = Globals.Instance.MGameDataManager.MActorData;
//						string str = "101119" + Globals.Instance.MGameDataManager.MActorData.PlayerID.ToString();
//						string str2 = actorData.BasicData.Name;
//						U3dAppStoreSender.LoginKTPlay(str,str2);
//						Debug.Log("IPHONE KTPlayLogin:"******"IPHONE CYLogin:"******"RequestVipStoreRechargeInfo");
////						NetSender.Instance.RequestVipStoreRechargeInfo((int)CommodityType.Recharge);
////						NetSender.Instance.RequestVipStoreRechargeInfo((int)CommodityType.GameInner);
////						NetSender.Instance.RequestVipStoreRechargeInfo((int)CommodityType.PromotionGift);
//						#endif
//					}
//					else if(GameDefines.OutputVerDefs==OutputVersionDefs.WPay)
//					{
//						PlayerData actorData = Globals.Instance.MGameDataManager.MActorData;
//						string str = "103214" + Globals.Instance.MGameDataManager.MActorData.PlayerID.ToString();
//						string str2 = actorData.BasicData.Name;
//						AndroidSDKAgent.LoginKTPlay(str,str2);
//						Debug.Log("ANDROID KTPlayLogin:"******"x03") == 0)
            {
                Globals.Instance.MTeachManager.NewOpenTeach("x03", 1);
            }
            break;
        }

        case GameState.GAME_STATE_HOME:
        {
            _mCurrentGameStatus = _homeStatus;
            _mCurrentGameStatus.Initialize();

            GUIBuildExplore guiBuildExplore = Globals.Instance.MGUIManager.GetGUIWindow <GUIBuildExplore>();
            if (guiBuildExplore != null)
            {
                guiBuildExplore.Close();
            }

            Globals.Instance.MGUIManager.GetGUIWindow <GUIMain>().SetVisible(false);
            break;
        }

        case GameState.GAME_STATE_COPY:
        {
            _mGameStatusPublisher.NotifyGameStateCopy();
            _mCurrentGameStatus = _pCopyStatus;

            // Battle and Copy is mutex in some time
            if (lastState == GameState.GAME_STATE_BATTLE)
            {
                // When switch from BattleStatus, we need do something in CopyStatus
                _pCopyStatus.OnBattleEnd(_pBattleStatus.MBattleResult);
            }
            else
            {
                _mCurrentGameStatus.Initialize();
            }

            Globals.Instance.MGUIManager.GetGUIWindow <GUIMain>().SetVisible(true);
            Globals.Instance.MGUIManager.GetGUIWindow <GUIMain>().SetUISceneStatus(GUIMain.ESceneType.COPY);

            /*GUIPublicWarn gui = Globals.Instance.MGUIManager.GetGUIWindow<GUIPublicWarn>();
             * if (null != gui)
             *      gui.SetVisible(true);
             */
            GUITaskTrack GUITaskTrack = Globals.Instance.MGUIManager.GetGUIWindow <GUITaskTrack>();
            if (null != GUITaskTrack)
            {
                GUITaskTrack.SetVisible(true);
                GUITaskTrack.UpdateData();
            }

            break;
        }

        case GameState.GAME_STATE_BATTLE:
        {
            EnterPKBattleByPlayerDock = (lastState == GameState.GAME_STATE_PLAYER_DOCK);

            _mGameStatusPublisher.NotifyGameStateBattle();
            _mCurrentGameStatus = _pBattleStatus;

            Globals.Instance.MGUIManager.GetGUIWindow <GUIMain>().SetVisible(false);
            //Globals.Instance.MGUIManager.GetGUIWindow<GUIPublicWarn>().SetVisible(false);

            GUITaskTrack GUITaskTrack = Globals.Instance.MGUIManager.GetGUIWindow <GUITaskTrack>();
            if (null != GUITaskTrack)
            {
                GUITaskTrack.SetVisible(false);
            }

            _mCurrentGameStatus.Initialize();

            break;
        }

        case GameState.GAME_STATE_PLAYER_DOCK:
        {
            _mCurrentGameStatus.Release();
            _mCurrentGameStatus = _pPlayerDockStatus;
            _mCurrentGameStatus.Initialize();

            Globals.Instance.MGUIManager.GetGUIWindow <GUIMain>().SetUISceneStatus(GUIMain.ESceneType.DOCK);

            break;
        }
        }
    }
Exemplo n.º 9
0
    public void TaskAcceptRes(sg.GS2C_Task_Accept_Res res)
    {
        if (res.talkId != null)
        {
            this.SetVisible(false);

            GUIMain guim = Globals.Instance.MGUIManager.GetGUIWindow <GUIMain>();
            if (guim != null)
            {
                guim.SetVisible(false);
            }


            GUIGuoChang.Show();
            Globals.Instance.MGUIManager.CreateWindow <GUITaskTalkView>(
                delegate(GUITaskTalkView gui)
            {
                gui.PlayLocalTalk(res.talkId, delegate() {
                    if (Globals.Instance.MTaskManager.challengeAgain != null)
                    {
                        Task tk = Globals.Instance.MDataTableManager.GetConfig <Task>();
                        Task.TaskObject element = null;
                        bool hasData            = tk.GetTaskObject(res.taskId, out element);
                        if (!hasData)
                        {
                            return;
                        }
                        if (element.Progress_Count <= 0)
                        {
                            if (Globals.Instance.MTaskManager.challengeAgain.challengeAgainScene == 0)
                            {
                                NetSender.Instance.PlayerGetCompletedReq(Globals.Instance.MTaskManager.challengeAgain.cityId);
                            }
                            else if (Globals.Instance.MTaskManager.challengeAgain.challengeAgainScene == 1)
                            {
                                NetSender.Instance.RequestEnterCityReq(Globals.Instance.MTaskManager.mTaskDailyData.CurrentCityID);
                                Globals.Instance.MTaskManager.challengeAgain = null;
                            }
                        }
                        else
                        {
                            TaskAcceptDeal(res);
                            if (guim != null)
                            {
                                guim.SetVisible(false);
                            }
                        }
                    }
                    else
                    {
                        TaskAcceptDeal(res);
                        if (guim != null)
                        {
                            guim.SetVisible(false);
                        }
                    }
                });

                GUIGuoChang.SetTweenPlay(0, delegate() {
                });
            }
                );
        }
        else
        {
            TaskAcceptDeal(res);
        }
    }
Exemplo n.º 10
0
    protected override void Awake()
    {
        if (null == Globals.Instance.MGUIManager)
        {
            return;
        }

        base.Awake();
        base.enabled = true;



        Globals.Instance.MSceneManager.ChangeCameraActiveState(SceneManager.CameraActiveState.TASKCAMERA);
        if (SoundManager.CurrentPlayingMusicAudio != null)
        {
            Destroy(SoundManager.CurrentPlayingMusicAudio.gameObject);
            SoundManager.CurrentPlayingMusicAudio = null;
        }

        for (int i = 0; i < 6; i++)
        {
            for (int j = 0; j < ClothTypeNum[i].Length; j++)
            {
                MPropItemDic.Add(ClothTypeNum[i][j], MPropItemLst[i]);
            }
        }


        UIEventListener.Get(BackBtn.gameObject).onClick += delegate(GameObject go) {
            EliminationMgr.Instance.GameStatus = GameStatusEnum.Pause;
            Globals.Instance.MGUIManager.CreateGUIDialog(delegate(GUIDialog gui){
                gui.SetDialogType(EDialogType.CommonType, null);
                gui.SetText("确定放弃?");
                gui.CancelEvent += delegate() {
                    EliminationMgr.Instance.GameFieldAnimationEndStartGame();
                };
            }, EDialogStyle.DialogOkCancel, delegate() {
                EliminationMgr.Instance.GameStatus = GameStatusEnum.GameOver;
            });
        };

        UIEventListener.Get(StartBtn.gameObject).onClick += delegate(GameObject go) {
            GameInfo.SetActive(true);
            TotalMagicObj.SetActive(true);
            BgInfo.transform.localPosition = new Vector3(0f, 780f, 0f);
            ReadyInfo.SetActive(false);
            foreach (KeyValuePair <int, PropItem> v in MPropItemDic)
            {
                v.Value.UpdateInfo();
            }
            MCharacterCustomizeOne.gameObject.SetActive(false);

            EliminationMgr.Instance.GameFieldAnimationEndStartGame();
        };
        UIEventListener.Get(ChangleClothBtn.gameObject).onClick += delegate(GameObject go) {
            Globals.Instance.MGUIManager.CreateWindow <GUIChangeCloth>(delegate(GUIChangeCloth Change)
            {
                this.IsReturnMainScene = false;
                this.Close();
                NGUITools.SetActive(Change.ChangeBtn.gameObject, false);
                UISprite exitBtn              = Change.ExitBtn.gameObject.GetComponent <UISprite>();
                exitBtn.spriteName            = "ButtonFanhui3Normol";
                Change.ExitBtn.normalSprite   = "ButtonFanhui3Normol";
                Change.ExitBtn.hoverSprite    = "ButtonFanhui3Normol";
                Change.ExitBtn.pressedSprite  = "ButtonFanhui3Normol";
                Change.ExitBtn.disabledSprite = "ButtonFanhui3Normol";
                Change.CloseChangeClothEvent += delegate()
                {
                    GUIGuoChang.Show();
                    Globals.Instance.MGUIManager.CreateWindow <GUIPhotoGraph>(delegate(GUIPhotoGraph gui)
                    {
                        GUIGuoChang.SetTweenPlay(0, delegate() {
                        });
                        GUIMain guimain = Globals.Instance.MGUIManager.GetGUIWindow <GUIMain>();
                        if (guimain != null)
                        {
                            guimain.SetVisible(false);
                        }
                        gui.DrawReadyView();
                    });
                };
            });
        };

        taskConfig = Globals.Instance.MDataTableManager.GetConfig <TaskConfig> ();
    }
Exemplo n.º 11
0
    public void UpdateMainTask()
    {
        if (mPlayerDate.MainTaskIDList.Count > 0)
        {
            AllFunctionBtn.transform.localScale = Vector3.zero;
            GotoBtn.transform.localScale        = Vector3.one;


            if (mPlayerDate.MainTaskIDList.Count > 1)
            {
                if (!(mPlayerDate.MainTaskIDList[0].taskState == (int)TaskManager.TaskState.PASS) &&
                    !(mPlayerDate.MainTaskIDList[0].taskState == (int)TaskManager.TaskState.UNPASS))
                {
                    GUIGuoChang.Show();
//					NetSender.Instance.RequestTaskAcceptReq(mPlayerDate.MainTaskIDList[0].taskId,0);
                    Globals.Instance.MTaskManager.StartNextTask(mPlayerDate.MainTaskIDList[0].taskId);
                }
                else
                {
                    ShowTaskSettlement(mPlayerDate.MainTaskIDList[0]);
                }
            }
            else
            {
                if (!(mPlayerDate.MainTaskIDList[0].taskState == (int)TaskManager.TaskState.PASS) &&
                    !(mPlayerDate.MainTaskIDList[0].taskState == (int)TaskManager.TaskState.UNPASS))
                {
                    if (NowCheckGuideTask(mPlayerDate.MainTaskIDList[0].taskId))
                    {
                        return;
                    }
                    if (mPlayerDate.MainTaskIDList[0].taskId != mMainTaskID)
                    {
                        mMainTaskID = mPlayerDate.MainTaskIDList[0].taskId;
                        TaskConfig.TaskObject taskObject = null;
                        bool ishas = taskConfig.GetTaskObject(mMainTaskID, out taskObject);
                        if (!ishas)
                        {
                            return;
                        }

                        if (taskObject.Is_Delay == 0 || mPlayerDate.MainTaskIDList[0].passCount > 0)
                        {
                            GUIGuoChang.Show();
//							NetSender.Instance.RequestTaskAcceptReq(mPlayerDate.MainTaskIDList[0].taskId,0);
                            Globals.Instance.MTaskManager.StartNextTask(mPlayerDate.MainTaskIDList[0].taskId);
                            return;
                        }

                        MainTaskLabel.text = taskObject.Task_Desc;
                    }
                }
                else
                {
                    ShowTaskSettlement(mPlayerDate.MainTaskIDList[0]);
                }
            }
        }
        else
        {
            AllFunctionBtn.transform.localScale = Vector3.one;
            GotoBtn.transform.localScale        = Vector3.zero;
            MainTaskLabel.text = "";
            if (UpdateTimeLine)
            {
                GUIRadarScan.Show();
                NetSender.Instance.C2GSTaskPlaceReq((int)TaskManager.TaskCategory.CHANGEDATE, -1);
            }
        }
        UpdateTimeLine = false;
    }