/// <summary> /// Zeigt einen Interaktionsdialog an. /// </summary> public void ShowInteractionScreen(Player player, Screen screen) { if (player == game.Local.Player) { game.Screen.ShowScreen(screen); } }
/// <summary> /// Zeigt den übergebenen Screen an. /// </summary> public void ShowScreen(Screen screen) { screens.Push(screen); screen.OnShow(); }