Exemplo n.º 1
0
 private void StartGame(GM_Main.Dificult _dificult, GM_Main.GameState _gameState)
 {
     if (_gameState == GM_Main.GameState.Gameplay)
     {
         _sDificult = _Dificult;
         GenerateGrid();
         GenerateColor();
     }
 }
Exemplo n.º 2
0
 private void Tick(GM_Main.GameState _state)
 {
     if (_state == GM_Main.GameState.Gameplay)
     {
         if (_isClicked)
         {
             M_Timer += Time.deltaTime * 2.5f;
         }
     }
 }
Exemplo n.º 3
0
 internal static void SetLocation(GM_Main.GameState _gameState)
 {
     _Instance.m_Transform.position = m_MainCamera.position;
     _Instance.m_Transform.rotation = m_MainCamera.rotation;
 }
Exemplo n.º 4
0
 internal virtual void LifeCicle(GM_Main.GameState _gameState)
 {
 }
Exemplo n.º 5
0
 private void Tick(GM_Main.GameState _gameState)
 {
     LifeCicle(_gameState);
 }
 private void Tick(GM_Main.GameState _gameState)
 {
     _Time = _MusicOutput.time;
 }