public void LoadPrototypes() { PrototypeManager.Furniture.LoadModPrototypesFromFile(mods); PrototypeManager.Inventory.LoadModPrototypesFromFile(mods); PrototypeManager.Need.LoadModPrototypesFromFile(mods); PrototypeManager.Trader.LoadModPrototypesFromFile(mods); FurnitureActions.LoadModsScripts(mods); NeedActions.LoadModsScripts(mods); }
public void LoadPrototypes() { PrototypeManager.Furniture.LoadPrototypes(mods); PrototypeManager.Inventory.LoadPrototypes(mods); PrototypeManager.Need.LoadPrototypes(mods); PrototypeManager.Trader.LoadPrototypes(mods); PrototypeManager.SchedulerEvent.LoadPrototypes(mods); PrototypeManager.Stat.LoadPrototypes(mods); PrototypeManager.Quest.LoadPrototypes(mods); FurnitureActions.LoadModsScripts(mods); NeedActions.LoadModsScripts(mods); }