void OnTriggerEnter2D(Collider2D other)
    {
        if (other.gameObject.tag != Const.RELEASED_FRUIT_TAG)
        {
            Destroy(other.gameObject);
            return;
        }

        FruitController fc = other.gameObject.GetComponent <FruitController>();

        if (fc.getFruitName() == this.fruitName)
        {
            TextStreamer.Instance.WriteFile("BascketHitAreaController: SUCCESS, " + this.fruitName + "\n");
            this.bascketHitManager.GetFruit();
        }
        else
        {
            TextStreamer.Instance.WriteFile("BascketHitAreaController: FAILED, " + this.fruitName + "\n");
            this.bascketHitManager.GetIncorrectFruit();
        }

        Destroy(other.gameObject);
    }