Exemplo n.º 1
0
    /// <summary>
    /// Fruits the is complete.
    /// </summary>
    private void FruitIsComplete()
    {
        if (resetFruit)
        {
            _curResetFruit.Leave();
        }

        _curResetFruit = null;
        resetFruit     = false;

        /*
         *      if(!gameController.GameIsFinished)
         *              gameController.DiceController.AllowToRoll(true);
         */
    }