public void OnI420RemoteFrameReady(int id, IntPtr dataY, IntPtr dataU, IntPtr dataV, IntPtr dataA, int strideY, int strideU, int strideV, int strideA, uint width, uint height) { /* if ( (++sFrameCount % 25) == 0) * { * Debug.Log("OnI420RemoteFrameReady clientID" + id); * } */ //Debug.Log("OnI420RemoteFrameReady called! w=" + width + " h=" + height + " thread:" + Thread.CurrentThread.ManagedThreadId); //Debug.Log("OnI420RemoteFrameReady called! w=" + width + " h=" + height + " thread:" + Thread.CurrentThread.ManagedThreadId); FramePacket packet = frameQueueRemote.GetDataBufferWithoutContents((int)(width * height * 4)); if (packet == null) { Debug.LogError("OnI420RemoteFrameReady: FramePacket is null!"); return; } CopyYuvToBuffer(dataY, dataU, dataV, strideY, strideU, strideV, width, height, packet.Buffer); packet.width = (int)width; packet.height = (int)height; frameQueueRemote.Push(packet); }
private void Peer_RemoteI420FrameReady(IntPtr dataY, IntPtr dataU, IntPtr dataV, IntPtr dataA, int strideY, int strideU, int strideV, int strideA, uint width, uint height) { FramePacket packet = remoteFrameQueue.GetDataBufferWithoutContents((int)(width * height * 4)); if (packet == null) { return; } CopyYuvToBuffer(dataY, dataU, dataV, strideY, strideU, strideV, width, height, packet.Buffer); packet.width = (int)width; packet.height = (int)height; remoteFrameQueue.Push(packet); }
public void OnI420LocalFrameReady(int id, IntPtr dataY, IntPtr dataU, IntPtr dataV, IntPtr dataA, int strideY, int strideU, int strideV, int strideA, uint width, uint height) { //Debug.Log("OnI420LocalFrameReady called! w=" + width + " h=" + height+" thread:"+ Thread.CurrentThread.ManagedThreadId + ":" + Thread.CurrentThread.Name); FramePacket packet = frameQueueLocal.GetDataBufferWithoutContents((int)(width * height * 4)); if (packet == null) { //Debug.LogError("OnI420LocalFrameReady: FramePacket is null!"); return; } CopyYuvToBuffer(dataY, dataU, dataV, strideY, strideU, strideV, width, height, packet.Buffer); packet.width = (int)width; packet.height = (int)height; frameQueueLocal.Push(packet); }