void FixedUpdate() { float delta = Time.fixedDeltaTime; CheckForTarget(); ForceManager.ApplyAllForces(delta); }
void FixedUpdate() { ForceManager.ApplyAllForces(Time.fixedDeltaTime); }
void FixedUpdate() { float delta = Time.fixedDeltaTime; CheckForTarget(); ForceManager.ApplyAllForces(delta); }
void FixedUpdate() { ForceManager.ApplyAllForces(Time.fixedDeltaTime); }