Exemplo n.º 1
0
    public void InitPlayer()
    {
        //player = playerContainer.GetComponentInChildren<Player>();
        camera = playerContainer.GetComponentInChildren<FollowSmooth>();

        playerContainer.transform.parent = transform;
        playerContainer.transform.position = startingPoint.position - player.transform.position;

        player.transform.parent = transform;
    }
Exemplo n.º 2
0
    void Awake()
    {
        globalTiles = new GameObject[DungeonBSP.WORLD_TILE_WIDTH, DungeonBSP.WORLD_TILE_HEIGHT];

        camera = GetComponentInChildren<FollowSmooth>();
        player = GetComponentInChildren<Player>();
    }