Exemplo n.º 1
0
    void Start()
    {
        speed     = flowSpeed;
        dnChanger = GameObject.Find("DayNightChanger").GetComponent <DayNightChanger>();
        fw        = transform.parent.gameObject.GetComponent <FlowingWaterController>();

        SetDir();
    }
Exemplo n.º 2
0
    // Start is called before the first frame update
    void Start()
    {
        speed     = flowSpeed;
        dnChanger = GameObject.Find("DayNightChanger").GetComponent <DayNightChanger>();
        fw        = transform.parent.gameObject.GetComponent <FlowingWaterController>();

        dir   = FlowDir.STRAIGHT;
        angle = transform.parent.localEulerAngles.z;
        //InitFlowEffect();
    }