Exemplo n.º 1
0
        internal virtual void MoveTo(float direction)
        {
            flip.CheckDirection(direction);
            Vector2 horizontalMove = Vector2.right * direction * baseMovespeed * currentMovespeedScale;

            rb.velocity = horizontalMove;
            anim.SetBool("moveHorizontal", true);
        }
Exemplo n.º 2
0
        public void FlyTo(Vector2 direction, float movespeed)
        {
            flip.CheckDirection(direction.x);
            Vector2 moveVector = direction * movespeed;

            rb.velocity = moveVector;
            if (anim != null)
            {
                anim.SetBool("moveHorizontal", true);
            }
        }