void Start()
    {
        Sub_FixedCameraHandler = GameObject.FindObjectOfType <FixedCameraHandler>();
        Sub_MessageHandler     = GameObject.FindObjectOfType <MessageHandler>();
        GUISprites Sub_GUISprites = GameObject.FindObjectOfType <GUISprites>();

        transform.position = Sub_GUISprites.GetComponent <Camera>().ScreenToWorldPoint(new Vector3(0.75f * Screen.width, 0.945f * Screen.height, 1));
    }
Exemplo n.º 2
0
 void Start()
 {
     Sub_FixedCameraHandler = GameObject.FindObjectOfType <FixedCameraHandler>();
 }