private async void Timer_FinalTick(object sender, FinalTickEventArgs e)
 {
     this.Game.finish();
     Image finishImage = new Image { Name = "finisheImage", Source = new BitmapImage(new Uri("C:/tempConcours/timeIsUp.png", UriKind.RelativeOrAbsolute)) };
     finishImage.RenderTransform = MainScaleTransform;
     this.MainCanvas.Children.Add(finishImage);
     Canvas.SetLeft(finishImage, 0);
     Canvas.SetTop(finishImage, 0);
     await Task.Delay(TimeSpan.FromSeconds(5));
     this.MainWindow.resultWindow();
 }
 //Events
 private void Timer_FinalTick(object sender, FinalTickEventArgs e)
 {
     this.hide();
 }