private async void Timer_FinalTick(object sender, FinalTickEventArgs e) { this.Game.finish(); Image finishImage = new Image { Name = "finisheImage", Source = new BitmapImage(new Uri("C:/tempConcours/timeIsUp.png", UriKind.RelativeOrAbsolute)) }; finishImage.RenderTransform = MainScaleTransform; this.MainCanvas.Children.Add(finishImage); Canvas.SetLeft(finishImage, 0); Canvas.SetTop(finishImage, 0); await Task.Delay(TimeSpan.FromSeconds(5)); this.MainWindow.resultWindow(); }
//Events private void Timer_FinalTick(object sender, FinalTickEventArgs e) { this.hide(); }