Exemplo n.º 1
0
 void ClearPlayerSalad()
 {
     combination.Clear();
     isSaladPickedUp = false;
     for (int i = 0; i < ChoppingBoard.transform.childCount; i++)
     {
         FinalSalad.transform.GetChild(i).GetComponent <SpriteRenderer>().sprite = null;
     }
     FinalSalad.SetActive(false);
 }
Exemplo n.º 2
0
 /*Function to check if salad can be picked up by the player and perform the necessary action */
 void CheckPickUpSalad()
 {
     if (IsPlayerPickUpEmpty() && !isChopping && !isSaladPickedUp)
     {
         isSaladPickedUp = true;
         putDownCount    = 0;
         FinalSalad.SetActive(true);
         for (int i = 0; i < ChoppingBoard.transform.childCount; i++)
         {
             FinalSalad.transform.GetChild(i).GetComponent <SpriteRenderer>().sprite    = ChoppingBoard.transform.GetChild(i).GetComponent <SpriteRenderer>().sprite;
             ChoppingBoard.transform.GetChild(i).GetComponent <SpriteRenderer>().sprite = null;
         }
     }
 }