Exemplo n.º 1
0
    //============================== OVERRAIDEABLES ===========================================

    //Confirm Button Hit --> Hace el efecto que muestra que el boton era el correcto.
    protected virtual void Die()
    {
        EnemyHealthBar.FadeOut(3f);
        agent.enabled             = false;
        rb.collisionDetectionMode = CollisionDetectionMode.ContinuousSpeculative;
        rb.isKinematic            = true;
        MainColl.enabled          = false;

        FRitmo.HideVulnerability();

        StartCoroutine(FallAfterDie(3f));
        OnDie();
    }