public override FILEERROR Save(BaseSceneSaver node, Filename name, BaseDocument doc, SCENEFILTER filterflags) { BaseDocument polyDoc = doc.Polygonize(); Logger.Debug("Fuseefy Me!"); SceneContainer root = new SceneContainer() { Header = new SceneHeader() { CreatedBy = "", Generator = "FUSEE Export Plugin for Cinema4D", Version = 1 }, Children = FuseefyOb(polyDoc.GetFirstObject()) }; var ser = new Serializer(); using (var file = File.Create(name.GetString())) { ser.Serialize(file, root); } return FILEERROR.FILEERROR_NONE; }
static void Main(string[] args) { int N = int.Parse(Console.ReadLine()); // Number of elements which make up the association table. int Q = int.Parse(Console.ReadLine()); // Number Q of file names to be analyzed. Dictionary<string, Mime> mimes = new Dictionary<string, Mime>(); List<String> result = new List<String>(); for (int i = 0; i < N; i++) { Mime m = new Mime(Console.ReadLine().Split(' ')); mimes.Add(m.extension.ToUpper(), m); } for (int i = 0; i < Q; i++) { Filename entry = new Filename(Console.ReadLine()); result.Add(entry.ext != String.Empty && mimes.ContainsKey(entry.ext) ? mimes[entry.ext].type : UNKNOWN); } foreach (string item in result) { Console.WriteLine(item); } }
public SimpleExecutableProfile(string executableName) { ExecutableName = executableName; Name = new Filename(this.GetType().Assembly.Location).Name; Watcher = new ProcessWatcher(Program.Scheduler, executableName); }
public void CreatedFireNode1() { var filename = new Filename(@"FireEmpty.xml"); BulletPattern pattern = new BulletPattern(); pattern.ParseXML(filename.File); //get teh child action node ActionNode testActionNode = pattern.RootNode.GetChild(ENodeName.action) as ActionNode; Assert.IsNotNull(testActionNode); Assert.IsNotNull(testActionNode.GetChild(ENodeName.fire)); }
public void bulletCreated() { var filename = new Filename(@"FireSpeed.xml"); pattern.ParseXML(filename.File); Mover mover = (Mover)manager.CreateBullet(); mover.InitTopNode(pattern.RootNode); mover.Speed = 100; manager.Update(); Assert.AreEqual(manager.movers.Count, 2); }
public void GotActionRefNode4() { var filename = new Filename(@"ActionRefEmpty.xml"); BulletPattern pattern = new BulletPattern(); pattern.ParseXML(filename.File); ActionNode testActionNode = pattern.RootNode.GetChild(ENodeName.action) as ActionNode; FireNode testFireNode = testActionNode.GetChild(ENodeName.fire) as FireNode; BulletNode testBulletNode = testFireNode.GetChild(ENodeName.bullet) as BulletNode; Assert.IsNotNull(testBulletNode.GetChild(ENodeName.actionRef) as ActionRefNode); }
public void CreatedDirectionNode2() { var filename = new Filename(@"FireDirection.xml"); BulletPattern pattern = new BulletPattern(); pattern.ParseXML(filename.File); ActionNode testActionNode = pattern.RootNode.GetChild(ENodeName.action) as ActionNode; FireNode testFireNode = testActionNode.GetChild(ENodeName.fire) as FireNode; Assert.IsNotNull(testFireNode.GetChild(ENodeName.direction)); Assert.IsNotNull(testFireNode.GetChild(ENodeName.direction) as DirectionNode); }
public void OpenBdatViaFileBrowser() { Filename = OpenViaFileBrowser(".bdat", "BDAT Files (*.bdat)|*.bdat|All Files|*.*"); if (Filename == null) { return; } OpenBdat(Filename); FileDisplayName = Filename.Split('\\')[Filename.Split('\\').Length - 1]; CurrentTable = null; EditingTable = new DataTable(); EditingTable.AcceptChanges(); }
public void CorrectAction1() { var filename = new Filename(@"FireSpeed.xml"); pattern.ParseXML(filename.File); Mover mover = (Mover)manager.CreateBullet(); mover.InitTopNode(pattern.RootNode); BulletMLTask myTask = mover.Tasks[0]; Assert.AreEqual(1, myTask.ChildTasks.Count); Assert.IsTrue(myTask.ChildTasks[0] is FireTask); }
public void BulletSpeedInitInitCorrect1() { var filename = new Filename(@"BulletSpeed.xml"); pattern.ParseXML(filename.File); Mover mover = (Mover)manager.CreateBullet(); mover.InitTopNode(pattern.RootNode); BulletMLTask myTask = mover.Tasks[0]; FireTask testTask = myTask.ChildTasks[0] as FireTask; Assert.IsTrue(testTask.InitialSpeedTask is SetSpeedTask); }
public void CreatedTopLevelFireNode() { var filename = new Filename(@"FireEmpty.xml"); BulletPattern pattern = new BulletPattern(); pattern.ParseXML(filename.File); FireNode testFireNode = pattern.RootNode.GetChild(ENodeName.fire) as FireNode; Assert.IsNotNull(testFireNode); Assert.IsNotNull(testFireNode.BulletDescriptionNode); Assert.AreEqual("test", testFireNode.Label); }
public void DefineEntriesFromPath() { if (string.IsNullOrEmpty(Filename)) { return; } var split = Filename.Split('.', '-', '_', '[', ']', ' ', '(', ')'); ExtractName(split); ExtractRelease(split); ExtractEpisode(); }
public void FoundBulletNode1() { var filename = new Filename(@"BulletRef.xml"); BulletPattern pattern = new BulletPattern(); pattern.ParseXML(filename.File); ActionNode testActionNode = pattern.RootNode.GetChild(ENodeName.action) as ActionNode; FireNode testFireNode = testActionNode.GetChild(ENodeName.fire) as FireNode; BulletRefNode refNode = testFireNode.GetChild(ENodeName.bulletRef) as BulletRefNode; Assert.IsNotNull(refNode.ReferencedBulletNode as BulletNode); }
public void NoBullet3() { var filename = new Filename(@"ActionEmpty.xml"); BulletPattern pattern = new BulletPattern(); pattern.ParseXML(filename.File); Mover mover = (Mover)manager.CreateBullet(); mover.InitTopNode(pattern.RootNode); manager.FreeMovers(); Assert.AreEqual(0, manager.movers.Count); }
public void RepeatNumMaxCorrect() { var filename = new Filename(@"ActionRepeatMany.xml"); BulletPattern pattern = new BulletPattern(); pattern.ParseXML(filename.File); Mover mover = (Mover)manager.CreateBullet(); mover.InitTopNode(pattern.RootNode); ActionTask testTask = mover.FindTaskByLabel("test") as ActionTask; Assert.IsNotNull(testTask); }
public void CorrectNumberOfBullets() { dude.pos.X = 100.0f; dude.pos.Y = 0.0f; var filename = new Filename(@"Aim.xml"); pattern.ParseXML(filename.File); Mover mover = (Mover)manager.CreateBullet(); mover.InitTopNode(pattern.RootNode); Assert.AreEqual(1, manager.movers.Count); }
public void CorrectNode() { var filename = new Filename(@"ActionOneTop.xml"); BulletPattern pattern = new BulletPattern(); pattern.ParseXML(filename.File); Mover mover = (Mover)manager.CreateBullet(); mover.InitTopNode(pattern.RootNode); Assert.IsNotNull(mover.Tasks[0].Node); Assert.IsNotNull(mover.Tasks[0].Node is ActionNode); }
public void WaitTwoTaskTest3() { var filename = new Filename(@"WaitTwo.xml"); pattern.ParseXML(filename.File); Mover mover = (Mover)manager.CreateBullet(); mover.InitTopNode(pattern.RootNode); manager.Update(); manager.Update(); manager.Update(); Assert.AreEqual(0, manager.movers.Count); }
public void CorrectAction() { var filename = new Filename(@"ActionRepeatOnce.xml"); BulletPattern pattern = new BulletPattern(); pattern.ParseXML(filename.File); Mover mover = (Mover)manager.CreateBullet(); mover.InitTopNode(pattern.RootNode); BulletMLTask myTask = mover.Tasks[0]; Assert.AreEqual(1, myTask.ChildTasks.Count); }
public void CorrectNumberOfBullets() { var filename = new Filename(@"DoubleRepeat.xml"); pattern.ParseXML(filename.File); Mover mover = (Mover)manager.CreateBullet(); mover.InitTopNode(pattern.RootNode); manager.Update(); //there should be 20 bullets Assert.AreEqual(20, manager.movers.Count); }
public void RenameFile(string newFilename) { #if !UNITY_WEBGL IOUtils.SafeMove(Filename, newFilename); if (Filename.EndsWith(BIN_EXTENSION)) { var oldBinFile = Path.ChangeExtension(Filename, CSV_EXTENSION); var newBinFile = Path.ChangeExtension(newFilename, CSV_EXTENSION); IOUtils.SafeMove(oldBinFile, newBinFile); } #endif SetFilename(newFilename); }
public override int GetHashCode() { unchecked { var hashCode = ProjectNumber; hashCode = (hashCode * 397) ^ (Filename != null ? Filename.GetHashCode() : 0); hashCode = (hashCode * 397) ^ Line; hashCode = (hashCode * 397) ^ Column; hashCode = (hashCode * 397) ^ (Text != null ? Text.GetHashCode() : 0); hashCode = (hashCode * 397) ^ ErrorType.GetHashCode(); return(hashCode); } }
protected override void Execute(CodeActivityContext context) { var key = Key.Get(context); var queue = Queue.Get(context); var filename = Filename.Get(context); filename = Environment.ExpandEnvironmentVariables(filename); var res = SimpleRequests.HttpUploadFile(queue + "/upload", filename, key, "content", "image/jpeg"); var o = JObject.Parse(res); var fileurl = o["results"][0]["annotation"].ToString(); context.SetValue(Result, fileurl); }
public void DirectionNodeSequence() { var filename = new Filename(@"FireDirectionSequence.xml"); BulletPattern pattern = new BulletPattern(); pattern.ParseXML(filename.File); ActionNode testActionNode = pattern.RootNode.GetChild(ENodeName.action) as ActionNode; FireNode testFireNode = testActionNode.GetChild(ENodeName.fire) as FireNode; DirectionNode testDirectionNode = testFireNode.GetChild(ENodeName.direction) as DirectionNode; Assert.AreEqual(ENodeType.sequence, testDirectionNode.NodeType); }
public void GotParamNode2() { var filename = new Filename(@"BulletRefParam.xml"); BulletPattern pattern = new BulletPattern(); pattern.ParseXML(filename.File); ActionNode testActionNode = pattern.RootNode.GetChild(ENodeName.action) as ActionNode; FireNode testFireNode = testActionNode.GetChild(ENodeName.fire) as FireNode; BulletRefNode refNode = testFireNode.GetChild(ENodeName.bulletRef) as BulletRefNode; Assert.IsNotNull(refNode.GetChild(ENodeName.param) as ParamNode); }
public void TestManyTop() { var filename = new Filename(@"ActionManyTop.xml"); BulletPattern pattern = new BulletPattern(); pattern.ParseXML(filename.File); ActionNode testNode = pattern.RootNode.FindLabelNode("top1", ENodeName.action) as ActionNode; Assert.IsNotNull(testNode); testNode = pattern.RootNode.FindLabelNode("top2", ENodeName.action) as ActionNode; Assert.IsNotNull(testNode); }
public void TaskFinishedFlag() { var filename = new Filename(@"ActionOneTop.xml"); BulletPattern pattern = new BulletPattern(); pattern.ParseXML(filename.File); Mover mover = (Mover)manager.CreateBullet(); mover.InitTopNode(pattern.RootNode); mover.Tasks[0].Run(mover); Assert.IsTrue(mover.Tasks[0].TaskFinished); }
public void BulletSpeedInitCorrect() { var filename = new Filename(@"BulletSpeed.xml"); pattern.ParseXML(filename.File); Mover mover = (Mover)manager.CreateBullet(); mover.InitTopNode(pattern.RootNode); BulletMLTask myTask = mover.Tasks[0]; FireTask testTask = myTask.ChildTasks[0] as FireTask; Assert.AreEqual(10.0f, testTask.FireSpeed); }
/// <summary> /// Validates the data contained in the DTO and throws an exception if there is a problem. /// </summary> /// <returns></returns> /// <exception cref="Exception"> /// Filename cannot be null or empty. /// or /// Filename is missing extension. /// or /// PortId cannot be longer than 50 characters. /// or /// AppOwnerName cannot be longer than 50 characters. /// or /// Filename cannot be longer than 500 characters. /// or /// Expiration in days cannot be less than one. /// </exception> public bool ValidateAndThrow() { //Nulls if (string.IsNullOrEmpty(Filename)) { throw new Exception("Filename cannot be null or empty."); } //Bad format if (!Path.HasExtension(Filename)) { throw new Exception("Filename is missing extension."); } //Lengths if (string.IsNullOrWhiteSpace(PortId)) { PortId = null; } if (PortId != null && PortId.Length > 50) { throw new Exception("PortId cannot be longer than 50 characters."); } if (AppOwnerName != null && AppOwnerName.Length > 50) { throw new Exception("AppOwnerName cannot be longer than 50 characters."); } if (Filename.Length > 500) { throw new Exception("Filename cannot be longer than 500 characters."); } //Min/max if (ExpirationInDays.HasValue && ExpirationInDays.Value <= 0) { throw new Exception("Expiration in days cannot be less than one."); } //Mode if (Mode != FileVaultFileMode.ReadOnly && Mode != FileVaultFileMode.ReadWrite && Mode != FileVaultFileMode.PrivateReadOnly && Mode != FileVaultFileMode.PrivateReadWrite) { throw new Exception("Mode cannot be set to " + Mode); } //Clean Filename = Filename?.Trim(); PortId = PortId?.Trim(); AppOwnerName = AppOwnerName?.Trim(); return(true); }
/// <summary> /// Creates a backup file /// </summary> /// <param name="filename"></param> public void AutoSaveAsync(string filename = null) { if (AutoSaveDocuments) { if (_IsSaving) { return; } Task.Run(() => { filename = Filename; if (filename == "untitled") { return; } Save(filename, true); }); } else if (AutoSaveBackups) { // fire and forget Task.Run(() => { if (string.IsNullOrEmpty(filename)) { filename = BackupFilename; } if (Filename.Contains("saved.bak")) { return; } if (Filename == "untitled") { filename = Path.Combine(Path.GetTempPath(), "untitled.saved.md"); } try { File.WriteAllText(filename, CurrentText, Encoding); } catch { /* ignore save error, write next cycle */ } }); } }
public void SaveBackup() { if (string.IsNullOrWhiteSpace(Filename)) { return; } var backupName = Filename; backupName = backupName.Insert(Filename.LastIndexOf("."), $".{DateTime.Now:yyyy-MM-dd HH.mm.ss}"); backupName = Path.Combine(Session.BackupDirectory, Path.GetFileName(backupName)); Write(backupName, isBackup: true); }
public void ChangeDirectionAimSetupCorrect() { var filename = new Filename(@"ChangeDirectionAim.xml"); pattern.ParseXML(filename.File); dude.pos = new Vector2(100.0f, 0.0f); Mover mover = (Mover)manager.CreateBullet(); mover.InitTopNode(pattern.RootNode); float direction = mover.Direction * 180 / (float)Math.PI; Assert.AreEqual(0, (int)direction); }
public void ChangeDirectionSeq() { var filename = new Filename(@"ChangeDirectionSeq.xml"); pattern.ParseXML(filename.File); Mover mover = (Mover)manager.CreateBullet(); mover.InitTopNode(pattern.RootNode); manager.Update(); float direction = mover.Direction * 180 / (float)Math.PI; Assert.AreEqual(90, (int)direction); }
public override FILEERROR Save(BaseSceneSaver node, Filename name, BaseDocument doc, SCENEFILTER filterflags) { List<string> textureFiles; string fileName = name.GetString(); string sceneRoot = Path.GetDirectoryName(fileName); var root = new FusConverter().FuseefyScene(doc, sceneRoot, out textureFiles); var ser = new Serializer(); using (var file = File.Create(fileName)) { ser.Serialize(file, root); } return FILEERROR.FILEERROR_NONE; }
public void CanCreatePreset() { // Positive test for input node // Create a valid input node var numberNode = new DoubleInput(); numberNode.Value = "1"; ViewModel.Model.CurrentWorkspace.AddAndRegisterNode(numberNode, false); // Verify the node was created and select it Assert.AreEqual(1, ViewModel.Model.CurrentWorkspace.Nodes.Count()); DynamoSelection.Instance.Selection.Add(numberNode); // Check for input nodes in selection (should pass) Assert.AreEqual(true, ViewModel.GetInputNodesFromSelectionForPresets().Any()); // Negative test for input node // Create a non-input node and select it var addNode = new DSFunction(ViewModel.Model.LibraryServices.GetFunctionDescriptor("+")); ViewModel.Model.CurrentWorkspace.AddAndRegisterNode(addNode, false); DynamoSelection.Instance.ClearSelection(); DynamoSelection.Instance.Selection.Add(addNode); // Check for input nodes in selection (should fail) Assert.AreEqual(false, ViewModel.GetInputNodesFromSelectionForPresets().Any()); // Re-test positive test for input node // Select the first created input node DynamoSelection.Instance.Selection.Add(numberNode); // Check for input nodes in selection (should pass) Assert.AreEqual(true, ViewModel.GetInputNodesFromSelectionForPresets().Any()); // Positive test for File Path node // Create a File Path input node and select it var filePathNode = new Filename(); filePathNode.Value = "C:\\foo.txt"; ViewModel.Model.CurrentWorkspace.AddAndRegisterNode(filePathNode, false); DynamoSelection.Instance.ClearSelection(); DynamoSelection.Instance.Selection.Add(filePathNode); // Check for input nodes in selection (should pass) Assert.AreEqual(true, ViewModel.GetInputNodesFromSelectionForPresets().Any()); }
public override FILEERROR Save(BaseSceneSaver node, Filename name, BaseDocument doc, SCENEFILTER filterflags) { if (_newVersionExists) { if (!C4dApi.QuestionDialog( "A newer version of the FUSEE export plugin is available at fusee3d.org/c4dexporter.\n\n" + "Would you like to \n" + " - complete this export operation using the existing plugin [Yes]\n" + "or\n" + " - cancel this export operation and download the newer version [No]?")) { C4dApi.GeOpenHTML("http://fusee3d.org/c4dexporter"); return FILEERROR.FILEERROR_NONE; } _newVersionExists = false; // stop annoying the user... } List<string> textureFiles; string htmlFilePath = name.GetString(); string htmlFileDir = Path.GetDirectoryName(htmlFilePath); string sceneRoot = Path.Combine(htmlFileDir, "Assets"); string fuseePlayerDir = Path.Combine(GetThisPluginPath(), "Viewer"); DirCopy.DirectoryCopy(fuseePlayerDir, htmlFileDir, true, true); string origHtmlFilePath = Path.Combine(htmlFileDir, "SceneViewer.html"); if (File.Exists(htmlFilePath)) File.Delete(htmlFilePath); File.Move(origHtmlFilePath, htmlFilePath); string sceneFileDir = Path.Combine(htmlFileDir, "Assets"); string sceneFilePath = Path.Combine(sceneFileDir, "Model.fus"); var root = new FusConverter().FuseefyScene(doc, sceneFileDir, out textureFiles); var ser = new Serializer(); using (var file = File.Create(sceneFilePath)) { ser.Serialize(file, root); } for (int i = 0; i < textureFiles.Count; i++) { textureFiles[i] = Path.Combine("Assets", textureFiles[i]); } if (textureFiles != null) CreateAssetManifest(htmlFileDir, textureFiles); StartServer(htmlFileDir); C4dApi.GeOpenHTML("http://localhost:4655/" + Path.GetFileName(htmlFilePath)); return FILEERROR.FILEERROR_NONE; }