Exemplo n.º 1
0
    public void OnBossDie()
    {
        if (GameController.Instance.type == FightType.Person)
        {
            OnGameSuccess();
        }
        else
        {
            if (GameController.Instance.isMaster)  //只在主机端做成功检测
            {
                OnGameSuccess();

                //向其他客户端发送游戏成功信息
                fightController.SendGameState(new GameStateModel()
                {
                    isSuccess = true
                });
            }
        }
    }