Exemplo n.º 1
0
    void OnCollisionEnter2D(Collision2D info)
    {
        FaceMotion faceMotion = GetComponent <FaceMotion>();

        if (faceMotion)
        {
            faceMotion.enabled = false;
        }
    }
Exemplo n.º 2
0
        public static void AddDebugGui(FaceMotion __instance, Animator ___animator)
        {
            var guiComponent = __instance.gameObject.AddComponent <KutiPakuDebugGui>();

            guiComponent.target = ___animator;
        }