Exemplo n.º 1
0
        private void OnSceneLoaded(Scene scene, LoadSceneMode mode)
        {
            PlayerBody = GM.CurrentPlayerBody;
            RightHand  = PlayerBody.RightHand;
            LeftHand   = PlayerBody.LeftHand;

            Config.Reload();
        }
Exemplo n.º 2
0
 private static void ConfigureQuickbelt_Patch(FVRPlayerBody __instance, int index)
 {
     ConfigMagPalming(__instance.RightHand);
     ConfigMagPalming(__instance.LeftHand);
 }