Init() public static method

public static Init ( InitDelegate onInitComplete, HideUnityDelegate onHideUnity = null, string authResponse = null ) : void
onInitComplete InitDelegate
onHideUnity HideUnityDelegate
authResponse string
return void
Exemplo n.º 1
0
 // Use this for initialization
 void Start()
 {
     if (!hasLoaded)
     {
         Global.functions.load();
         hasLoaded = true;
     }
     if (!FB.IsInitialized)
     {
         FB.Init(SetInit, OnHideUnity);
     }
 }
Exemplo n.º 2
0
 private void OnApplicationFocus(bool hasFocus)
 {
     if (FB.IsInitialized)
     {
         FB.ActivateApp();
     }
     else
     {
         //Handle FB.Init
         FB.Init(() => { FB.ActivateApp(); });
     }
 }
 public void CallFBInit()
 {
     Debug.Log("init facebook");
     if (!FB.IsInitialized)
     {
         FB.Init(OnInitComplete, OnHideUnity);
     }
     else
     {
         FB.ActivateApp();
     }
 }
Exemplo n.º 4
0
 public void OnClick_FacebookLogin()
 {
     if (!FB.IsInitialized)
     {
         // Initialize the Facebook SDK
         FB.Init(InitCallback);
     }
     else
     {
         FacebookLogin();
     }
 }
Exemplo n.º 5
0
 private void Awake()
 {
     print("kek");
     if (!FB.IsInitialized)
     {
         FB.Init();
     }
     else
     {
         FB.ActivateApp();
     }
 }
Exemplo n.º 6
0
 public void OnInvite()
 {
     invitinglab.SetActive(true);
     if (!FB.IsInitialized)
     {
         FB.Init(AfterInit);
     }
     else
     {
         AfterInit();
     }
 }
Exemplo n.º 7
0
        private void InitFacebook()
        {
            if (!FB.IsInitialized)
            {
                FB.Init(InitCallback, OnHideUnity);
            }

            else
            {
                FB.ActivateApp();
            }
        }
Exemplo n.º 8
0
 public void Login()
 {
     if (!FB.IsInitialized)
     {
         FB.Init(CallFBLogin);
     }
     else
     {
         CallFBLogin();
     }
     //FB.IsLoggedIn;
 }
Exemplo n.º 9
0
 void Start()
 {
     if (!FB.IsInitialized)
     {
         FB.Init(InitCallBack, OnHideUnity);
     }
     else
     {
         FB.ActivateApp();
     }
     shareBtn.onClick.AddListener(OnClickShare);
 }
Exemplo n.º 10
0
 // Use this for initialization
 void Start()
 {
     if (FB.IsInitialized)
     {
         FB.ActivateApp();
     }
     else
     {
         //Handle FB.Init
         FB.Init(SetInit, OnHideUnity);
     }
 }
Exemplo n.º 11
0
 private void InitFBSDK()
 {
     if (!FB.IsInitialized)
     {
         Log.i("Init[Facebook Socail adapter]");
         FB.Init(OnInitComplateDelegate, null);
     }
     else
     {
         OnInitComplateDelegate();
     }
 }
Exemplo n.º 12
0
    //public string AppName = "AppName";


    private void Awake()
    {
        instance = this;


        //if (!FB.IsInitialized)
        //{
        FB.Init();
        // }

        FacebookLogoutBtn.SetActive(false);
        FacebookLoginBtn.SetActive(true);
    }
Exemplo n.º 13
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    /// Must be called before any other FB API calls.
    ///
    /// @param chilliConnect
    ///     SDK instance
    ///
    public void Initialise(ChilliConnectSdk chilliConnect)
    {
        m_chilliConnect = chilliConnect;

        if (FB.IsInitialized == false)
        {
            FB.Init(OnFBInitComplete);
        }
        else
        {
            OnFBInitComplete();
        }
    }
Exemplo n.º 14
0
 void Awake()
 {
     if (!FB.IsInitialized)
     {
         Debug.Log("---if (!FB.IsInitialized)");
         FB.Init(InitCallback);
     }
     else
     {
         Debug.Log("--- InitCallback();");
         InitCallback();
     }
 }
Exemplo n.º 15
0
    private void Awake()
    {
        Firebase.Auth.FirebaseAuth auth = Firebase.Auth.FirebaseAuth.DefaultInstance;

        if (!FB.IsInitialized)
        {
            FB.Init();
        }
        else
        {
            FB.ActivateApp();
        }
    }
Exemplo n.º 16
0
    // Use this for initialization
    void Awake()
    {
        Debug.Log("FacebookManager: Awake");

        if (instance == null)
        {
            instance = this;
        }

        // Initialize FB SDK
        FB.Init(onInitCallback, onHideUnityCallback);
        DontDestroyOnLoad(gameObject);
    }
Exemplo n.º 17
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    protected override void Awake( )
    {
        if (!FB.IsInitialized)
        {
            FB.Init(InitCallback, OnHideUnity);
        }
        else
        {
            FB.ActivateApp( );
        }

        base.Awake( );
    }
Exemplo n.º 18
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    // Operations
    void OpInit(WorkThread work)
    {
        if (work.state == EWorkingState.START)
        {
            work.state = EWorkingState.ONGOING;

            FB.Init(() =>
            {
                m_isFunctional = true;
                work.state     = EWorkingState.DONE;
            });
        }
    }
Exemplo n.º 19
0
    private void Awake()
    {
        MakeSingleton();

        if (!FB.IsInitialized)
        {
            FB.Init(InitCallback, OnHideUnity);
        }
        else
        {
            FB.ActivateApp();
        }
    }
Exemplo n.º 20
0
    private void Awake()
    {
        GameAnalytics.Initialize();

        if (!FB.IsInitialized)
        {
            FB.Init(InitCallback, OnHideUnity);
        }
        else
        {
            FB.ActivateApp();
        }
    }
Exemplo n.º 21
0
    public void Login(Action <bool, string> onLoginCB)
    {
        _onLoginCB = onLoginCB;

        if (FB.IsInitialized)
        {
            OnInitFBComplete();
        }
        else
        {
            FB.Init(OnInitFBComplete, OnHideUnity);
        }
    }
Exemplo n.º 22
0
 private void Start()
 {
     if (!FB.IsInitialized)
     {
         // Initialize the Facebook SDK
         FB.Init(InitCallback);
     }
     else
     {
         // Already initialized, signal an app activation App Event
         FB.ActivateApp();
     }
 }
Exemplo n.º 23
0
    IEnumerator InitCoroutine(Action <bool> callback)
    {
        FB.Init(OnInit, OnHideUnity);

        float startTime = Time.time;

        while (Time.time - startTime < timeout && !isInit)
        {
            yield return(null);
        }

        callback?.Invoke(isInit);
    }
Exemplo n.º 24
0
    void Awake()
    {
//		PlayerPrefs.DeleteAll ();
        //初始化 Facebook
        if (!FB.IsInitialized)
        {
            FB.Init(InitCallback, OnHideUnity);
        }
        else
        {
            FB.ActivateApp();
        }
    }
Exemplo n.º 25
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    void Awake()
    {
        scoreManager = FindObjectOfType <ScoreManager>();

        if (FB.IsInitialized)
        {
            FB.ActivateApp();
        }
        else
        {
            FB.Init(FB.ActivateApp);
        }
    }
Exemplo n.º 26
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 public static void CallFBInit()
 {
     if (isInited)
     {
         Debug.Log("FaceBook 已经初始化一次");
     }
     else
     {
         Debug.Log("正在初始化Facebook");
         isIniting = true;
         FB.Init(OnInitComplete, OnHideUnity);
     }
 }
Exemplo n.º 27
0
 void Awake()
 {
     instance = this;
     if (!FB.IsLoggedIn)
     {
         FB.Init(OnFBSDKInit, OnHideUnity, null);
     }
     else if (FB.IsLoggedIn)
     {
         AmILoggedIn = true;
         StartCoroutine(ServerManager.Instance.LogIn(myFbId, myName, myEmail, myPic));
     }
 }
 public void ShareButtonPressed()
 {
     if (!FB.IsInitialized)
     {
         // Initialize the Facebook SDK
         FB.Init(InitCallback, OnHideUnity);
     }
     else
     {
         // Already initialized, signal an app activation App Event
         FB.ActivateApp();
     }
 }
Exemplo n.º 29
0
 // Awake function from Unity's MonoBehavior
 void Awake()
 {
     if (!FB.IsInitialized)
     {
         // Initialize the Facebook SDK
         FB.Init(InitCallback, OnHideUnity);
     }
     else
     {
         // Already initialized, signal an app activation App Event
         FB.ActivateApp();
     }
 }
Exemplo n.º 30
0
 public void FaceBookShare()
 {
     if (!FB.IsInitialized)
     {
         // Initialize the Facebook SDK
         FB.Init(LoginCompletion, OnHideUnity);
     }
     else
     {
         // Already initialized, signal an app activation App Event
         StartCoroutine(ShareImageShot());
     }
 }