Exemplo n.º 1
0
 protected override void OnExperimentInitialise()
 {
     _canvas = ExperimentCanvasManager.Instance;
     ///// CONNECTING TO THE PUPIL ///////
     _pupilManager = PupilManager.Instance;
     _pupilManager.Connect();
 }
Exemplo n.º 2
0
 //happends when the experiment is started - non monobehaviour logic
 //collects all important variables, creates log
 private void ExperimentInitialise()
 {
     TrialNumber = 0;
     OnExperimentInitialise();
     CanvasManager = ExperimentCanvasManager.Instance;
     SendExperimentStateChanged(ExperimentState.Initialised);
     ExperimentState = ExperimentState.Initialised;
     AfterExperimentInitialise();
 }
Exemplo n.º 3
0
 // Use this for initialization
 void Start()
 {
     _canvas = ExperimentCanvasManager.Instance;
     _canvas.Show();
 }
Exemplo n.º 4
0
 protected override void OnExperimentInitialise()
 {
     _canvas = ExperimentCanvasManager.Instance;
 }
 protected override void OnExperimentInitialise()
 {
     _canvas = ExperimentCanvasManager.Instance;
     //this is due tot he general process of serialisation
 }