Exemplo n.º 1
0
        public void StartFallbackSendAckThread()
        {
            #if !UNITY_WEBGL
            if (this.FallbackThreadRunning)
            {
                return;
            }

            this.fallbackThreadId = SupportClass.StartBackgroundCalls(this.RealtimeFallbackThread, 50, "RealtimeFallbackThread");
            #endif
        }
Exemplo n.º 2
0
        public void StartFallbackSendAckThread()
        {
            #if !UNITY_WEBGL
            if (this.FallbackThreadRunning)
            {
                return;
            }

            #if UNITY_SWITCH
            this.fallbackThreadId = SupportClass.StartBackgroundCalls(this.RealtimeFallbackThread, 50);  // as workaround, we don't name the Thread.
            #else
            this.fallbackThreadId = SupportClass.StartBackgroundCalls(this.RealtimeFallbackThread, 50, "RealtimeFallbackThread");
            #endif
            #endif
        }