Exemplo n.º 1
0
 void Start()
 {
     _playerMovement    = player.GetComponent <PlayerMovement>();
     _dataBaseConnector = gameHandler.GetComponent <DataBaseConnector>();
     _errorGui          = gameHandler.GetComponent <ErrorGui>();
     _gameMoneyHandler  = gameHandler.GetComponent <GameMoneyHandler>();
     Debug.Log("ItemMenu.Start");
 }
Exemplo n.º 2
0
 // Start is called before the first frame update
 void Start()
 {
     _errorGui          = gameHandler.GetComponent <ErrorGui>();
     _gameTimeHandler   = gameHandler.GetComponent <GameTimeHandler>();
     _economics         = gameHandler.GetComponent <Economics>();
     _dataBaseConnector = gameHandler.GetComponent <DataBaseConnector>();
     Debug.Log("GameEventHandler.Start");
 }